[FROM: Abi Gail]
Thanks to all posters:
Everyone believes Giovanni as *different*, in some way, to all the other contractors. It is different.
Most quote it as *boring*. If it is more boring than any of the other contractors then surely it should be re-classified as Very-Hard? Creating a 4-bucket classification, as someone so aptly called it.
The first Giovanni contract is to send 50 million gold - Up to that point this was the biggest contract to fulfil by far, so straight away Giovanni stood out. I started this at the first opportunity and kept chipping away sending gold in my vacant IT slots... nowadays I find 50 million easy to fill, but when I first started Giovanni 1/100 took me ages.
Same here. This is partially because since I first started with Giovanni I gained more IT slots, and bought some bigger locomotives. But it's mostly due to the high inflation of gold wagons and flags. I maintain 46 gold trains (13 for local slots, 33 for IT runs), with a total of 1540 wagons. I buy new wagons each SO, and keep any good reward wagons, and sell anything that doesn't belong in the top 1540. My least performing wagons I still have are the "Commonwealth 2nd Class", which I bought as recent as March 10 -- and they were among my top wagons then. The passenger wagons in the most recent SO pay more than 50% more. Hence, by just waiting a few months, not even playing the game in between, a contract like "deliver 50M coins" becomes a lot easier.
Currently there are:
7 Medium, and,
There seems to be no support for re-classification so things will stay as is.
They ought to be reclassified. Many of contractors were classified as they are when a 100% cargo wagon was rare and top of the line. Currently, even 300% wagons aren't uncommon.
I think the recent Superstar achievement - Build a Golden Guitar for:
900 million gold
5 million wood, and,
5 million wire
is a taste of things to come for *higher* levels - this one is for 280+ and might be a taste of things to come, to retain some interest from higher level players. Perhaps a VERY-HARD Contractor should be created?
What task would YOU class as a VERY-HARD Contract?
Assuming VERY-HARD doesn't mean VERY-BORING (deliver some unique locomotive/wagon/set 50,000 times), anything what's VERY-HARD now will gradually become HARD, MEDIUM, and then EASY. There's no sign PF is even stopping the increasing rate of inflation, so this process will only speed up.
So, if we classify something now as VERY-HARD, how should we classify contractors next year, when VERY-HARD isn't that very hard anymore, and people yell for the next thing?