CynthiaF
Exactly. That switching back and forth is so annoying.
CynthiaF
Oh yes. I am hating that right now with my event destinations.
Redline_Diesel
The big thing is all the extra time and effort now to go between everything.
CynthiaF
It is far from player friendly and will not help with game flow at all. If anything it makes it way harder. Like the other day, I either had to cancel everything and start over or I had to just leave the bigger ship than necessary out to get the event commodities I needed. Due to a time crunch at the time, I chose to leave the too big of a ship out. I also am short uranium right now for my TH upgrade that just completed while I was at work. Luckily I can get enough before I start the basic materials upgrades because my daily tasks need production of all 3 and there were already 3 tasks I will not even attempt to complete today so I am stuck anyway. I cannot believe that support would say that but it is crazy and so not true.
Redline_Diesel
I think it mostly comes down to how we play the game and the time we have to play. For me this change is a lot more time consuming so I will pry just find a way around it like I did with the same stupid type change they made with Diggy’s. It will just take time to figure out what that will be. For Diggy’s all I do is make sure that I do not clear a main story location of an event on before work energy. I will do the same here eventually. It is just something that I wish I did not have to do. At least this change does not affect me before work, like the Diggy one did, but does on my limited playtime around real life.
CynthiaF
Yep same boat I am in. Extra steps or just leave the bigger ship out anyway.
Graylady
Exactly, blocking the essential info hurts game flow, not helps it, unless they reorganize the main screen warehouses.
Graylady
Wow that is really stupid. And the bad part is is that those 2 destinations cannot even be refreshed with an add on mobile.