I did actually like this event more than some other recent ones. I think the goal of upgrading a free ship is more motivating than most event goals or anything the Expeditions have to offer.
I’m not thrilled with some of the job board innovations, though. I liked the idea of quicker, easier orders, but not the perpetual Prestige chests with small payouts. I don’t think I ever objected to the job board as much as some here, and had come to enjoy working job board for 2 or 3 days every week or so. I don’t see anything gained by turning it into a never ending grind.
They could still keep the small orders with bigger chests and just require more points per chest. I like the addition of port materials oil and cement, but maybe without the processed items fuel and concrete blocks. It seemed like they had cut back a lot on demand for coats in that mill to help us out, but I am programmed by many levels of play to covet fuel, blocks, and especially the cogs/ gears/ machine parts and hoard them for more important things even though I’m no longer sure what those important things are at my present level. Ship upgrades, I think, plus the permanent contractors sometimes ask for the cogs. It takes forever to make lots of those. I also liked the increased demand for lumber and tools and commensurate reduction in orders for pipes from that mill.
i don’t know the thinking was behind the newly created imbalance between factory production times and ingredient transport times, but it definitely felt off. I ended up still checking into the game about hourly after ships were all in.