BASICS
Every Emporea game world has a beginning and an end.
Each world lasts exactly 14 WEEKS!
Emporea can be won in group as an alliance, not as a single player (but single players can join the worlds, too!)
The world winner is decided in the last boss fight with a malevolent deity, Xoggoth - the alliance who deals the most damage to this creature, wins!
Alliances have to build the Altar of Gods to be able to join the boss fights
The higher the altar level, the bigger are the bonuses the Altar provides to its alliance during the game play
OBJECTS & TERMS INVOLVED
ALTAR OF GODS - ultimate structure on the world map, built by alliances, providing them with various bonuses
PROVINCE - Emporea world is divided into provinces (each province includes a temple and 3, 5 or 7 fortresses)
FORBIDDEN TEMPLE - object on the world map, produces tears for its owner; alliance which conquers the temple, becomes a province owner!
FORTRESSES - objects on the world map, producing tears for their owner
TEARS OF GODS - countable "substance" needed for construction of Altar of Gods, collectable from Fortresses and Forbidden Temples
BUILDING THE ALTAR OF GODS
an alliance can build only one Altar
Altar can be built/upgraded by an alliance founder or by any member whose rights include the "RIGHT TO UPGRADE ALLIANCE"
to upgrade the altar level to next level, alliance needs to collect a certain amount of resources and tears
altar provides the alliance members with various bonuses, please, see more on this topic here: https://forum.emporea.org/viewtopic.php?p=7949#p7949
GAINING OF TEARS OF GODS
Production
each temple owned by an alliance produces 30 tears per hour
each owned fortress within an owned province produces 10 tears per hour
each owned fortress within NOT owned province produces 1 tear per hour
players can gain tears as rewards in the first two boss fights (with Harvester and Storm Reaver)
Stealing
if a fortress owned by the alliance A within a province owned by A is conquered by the alliance B, the alliance B gets 50 tears instantaneously
In case that the Altar level difference between alliances A and B is 3 level or less, the alliance B gets (in addition to 50 tears) also 1% of not used Tears of alliance A!
in any other case of conquering of a fortress, conquerors gain 5 tears
RESOURCES (TEMPLES, FORTRESSES)
each owned fortress within an owned province gives the alliance members a +1% bonus to their hourly resource production
if your alliance conquers a fortress owned by another alliance in their own province, you will get 10000 resources instantaneously (divided among players present in the attack)
if you conquer a neutral fortress in some alliance province or a fortress owned by different alliance than the province owner, you are not receiving any resources
SPAWNING OF GARRISON
after a temple is conquered, 300 keepers and 5000 keeperlings will spawn as the temple garrison
after a temple is conquered by the alliance A, all of the province's fortresses owned by A gain 100 keepers as garrison
100 keepers will spawn in re-taken & later conquered fortresses of the province as well
10 keepers will spawn in any other case of conquering of a fortress
PROTECTION
fortresses have protection for the first 10 days of the world existence - they can be attacked only after the protection is over
to break the protection of the Forbidden temple, at least half of the provinces have to be conquered (by any alliance)
if the temple owner conquers at least at least a half of the fortresses in his own province, the temple is entitled to endless protection, which will start 4 hours after conquering the last of the needed fortresses
if the temple owner loses the fortresses and does not possess at least a half of them within the province, a 4 hour temple's countdown will start – after these 4 hours (unless the temple owner manages to re-take at least a half of the province's fortresses back), all alliances will be able to attack the temple
after a temple is conquered, a 36 hour protection starts - after which the temple will have the endless protection if the temple's owner owns at least half of the fortresses in the province
if a fortress is conquered by the alliance A within a province owned by A, the fortress will gain a 24 hours protection
in any other case of conquering of a fortress, the fortress will gain a 6 hours protection