After this point, we will start counting all finished event mines + event quests to play score.
When you buy an event again, all points will be added again. ( meaning that you retain all the points from your past playthrough(s) of this event and will gain additional points if you play the event again)
At the beginning of the TEAMs, the player score will be: Player level + All story mines (no event) + All story quests + All achievements (basic + events)
The score can be acquired by
Clearing out the mine ( 1 point)
Finishing a quest - story or event (1 point)
Finishing an achievement - story or event (1 point)
Level up (1 point)
In My Team you can check how well is everybody in your team is doing.
I have to agree with you 100%.
If the team competitions take into account every players Game Levels, Achievements, Mines, Quests & Events that is in the team.
What will happen to the newer & inexperienced players in Egypt & Scandinavia?
I assume that players from Terra, New World, Greece, Atlantis & China will probably not want players from lower regions in their teams.
Which means that these players that are already in these higher regions by teaming up together will obviously ALWAYS be the winning teams.
Whilst players in lower regions will NEVER be able to beat them.
It seems to be rather unfair & biased to lower region players.
I believe everyone should be on an equal level from the beginning so that EVERY player & EVERY team has a fair & equal chance of winning.
I'm also with other players.....I personally am more interested in being able to have in game friends to exchange gifts, casually chat & have fun with.
If there are going to be competitions for teams.....I think they need to be more similar to the Builder & Community Special Weeks....where everyone starts at the same level.....but eventually EVERYONE still makes to the finish.
Or maybe there can be away that individual teams can battle other individual teams....based on the strength of their teams & their players so they are in the same "Class or Level".
Which gives players in lower regions a chance to win the top spots just as fairly & equally as players in higher regions as they are only battling against teams & their players in their "Class or Level".
The top spots are based on how many battles your team wins....no matter what region you are in.....as obviously the battles are based on each players strengths within the team.
Otherwise there is no way a player in Egypt can ever win over a player in any region higher than them.