Pixel Federation has been working the past several months on converting Diggy's Adventure to a WebGL version as a solution to the upcoming problem of not being able to use Flash for the game. Starting the 22nd of January, all newly registered players who play via desktop/PC will only be able to play the WebGL version of Diggy's Adventure. So anyone who registers a new account on or after January 22nd (and doing it for PC) will be given only the WebGL version to play for that account. All current players and those who register before January 22nd will still be playing on the current Standard version of Diggy's Adventure. On the 19th of February, this will change. At that time players will be able to play both the Standard version and WebGL version, being able to switch between the two versions. However, the WebGL version will be the default version, so when logging in to Diggy's Adventure it will be the WebGL version they will see.
February 19th will also bring with it the promised new Region, as well as a new "outfit" system. The new Region will only be available through the WebGL version, however. So any players choosing to play on the Standard version at that time will not be able to play the new Region on it.
Tutorials for the WebGL version are being made and will be posted throughout the period of January 22nd to February 19th on the Diggy's Adventure Fanpage at https://www.facebook.com/DiggysAdventure