Hi. I am enjoying this game, but I am concerned about the low number of tiles that produce value in Cod Cove. Of 31 tiles, only 5 yield worms for bait, and the other tiles seem to give nothing but "experience." After consuming a 400 food item, I then got down to 10 more tiles to clear in order to refresh the location, but I did the math. 8 tiles at 70 energy plus 2 at 110 energy each plus 400 equals 1180 to get one worm which when cooked can at best give 400 energy. (I had already gotten the other 4 worms, so perhaps there is a net gain of ten energy. But it is pretty low).
I write to request that Cod Cove be improved, either with more worms or other items like dill, lumber, etc. I would rather more worms.
The cost for tiles in Scandinavia is really inflated a huge amount over much of Egypt, but the renewable location for Cod is set up as though tiles were less energy-intensive than they are.